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@Powerupgaminguk

Video Games News, Reviews & Features

  • 101articles · 30d
  • 2+ hour agolatest article
  • Aug 14, 2026earliest in window
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  • 302avg words
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News

Power Up Gaming
powerupgaming.co.uk > 09/10/2026 > crash-bandicoot-designer-criticises-mistakes-in-modern-crash

Crash Bandicoot Designer Criticises Mistakes in Modern Crash

2+ day, 17+ hour ago   (745+ words) One of the artists responsible for shaping Crash Bandicoot’s original look believes some modern versions of the character have made “fundamental mistakes”. Charles Zembillas, who worked on the original Crash Bandicoot games and helped establish the series’ distinctive character designs,…...

Power Up Gaming
powerupgaming.co.uk > 09/10/2026 > does-helldivers-2-have-cross-progression

Does Helldivers 2 Have Cross-Progression?

3+ day, 6+ hour ago   (498+ words) powerupgaming.co.uk Does Helldivers 2 Have Cross-Progression? Helldivers 2 has a lot of unlocks and progression for players to experience. From Stratagems to weapons, and even the various Warbonds to go through. It’s a lot for players to enjoy, and I…...

Power Up Gaming
powerupgaming.co.uk > 09/09/2026 > 8-things-the-fable-remake-should-take-from-the-original-trilogy

8 Things the Fable Remake Should Take from the Original Trilogy

3+ day, 16+ hour ago   (622+ words) This was a visual element in the original Fable games, where your choices affected how your character looked. Good choices made the Hero look healthy, while bad choices made them look more sinister and evil. This element was expanded throughout…...

Power Up Gaming
powerupgaming.co.uk > 09/08/2026 > xbox-users-discover-sega-ubisoft-and-more-opting-out-of-disc-to-digital-feature

Xbox Users Discover Sega, Ubisoft, and More Opting Out of Disc-to-Digital Feature

5+ day, 6+ hour ago   (229+ words) Microsoft’s Disc-to-Digital initiative was designed to bridge the gap between physical media collectors and a purely digital ecosystem. However, early testing reveals a significant hurdle as several top-tier video game publishers have chosen to keep select major titles out of…...

Power Up Gaming
powerupgaming.co.uk > 09/07/2026 > grinding-gear-games-reaffirms-no-campaign-skip-for-path-of-exile-2

Devs Promise There Will Be No Campaign Skip for Path of Exile 2

6+ day, 6+ hour ago   (335+ words) powerupgaming.co.uk Devs Promise There Will Be No Campaign Skip for Path of Exile 2 As Path of Exile 2 builds toward its full 1.0 release, Game Director Jonathan Rogers has addressed one of the action-RPG genre’s most debated features: the campaign…...

Power Up Gaming
powerupgaming.co.uk > 09/06/2026 > toys-for-bob-on-keeping-spyro-ageless-for-new-game-no-dragon-puberty

Toys for Bob on Keeping Spyro Ageless for New Game: "No Dragon Puberty"

1+ week, 6+ hour ago   (309+ words) For Spyro: A Realm Beyond, developer Toys for Bob is steering clear of total reinvention. Speaking in a recent interview with content creator Canadian Guy Eh on YouTube, the development team detailed how they are balancing franchise evolution with honoring…...

Power Up Gaming
powerupgaming.co.uk > 09/05/2026 > xbox-has-once-again-proven-that-it-has-poor-ties-with-korean-devs

Xbox's Ties With Korean Developers Are Very Weak

1+ week, 12+ hour ago   (298+ words) One title in particular, though, did catch me off guard a bit. That game was none other than WPCA: World Phasebound Control Authority. To be honest, I’m not that interested in the game itself (which is a co-op action game…...

Power Up Gaming
powerupgaming.co.uk > 09/05/2026 > toys-for-bob-is-making-flight-a-core-mechanic-for-the-next-spyro-game

Toys for Bob Is Making Flight a Core Mechanic for the New Spyro

1+ week, 1+ day ago   (250+ words) Developer Toys for Bob wants to evolve the platforming formula in Spyro: A Realm Beyond, making flight a core mechanic rather than a situational gimmick. Speaking in an exclusive interview with Canadian Guy Eh on YouTube, the development team broke…...

Google News
powerupgaming.co.uk > 09/05/2026 > harvey-smith-deus-ex-got-months-of-polish-because-of-the-chaos-caused-by-daikatana

Harvey Smith: Deus Ex Got Months of Extra Polish Thanks to Daikatana Chaos - Power Up Gaming

1+ week, 1+ day ago   (271+ words) The immersive simulation Deus Ex is a landmark title in game design, but its defining polish almost never happened. Speaking on the NoClip podcast, lead designer Harvey Smith revealed that the team had extra time to work on Deus Ex…...

Power Up Gaming
powerupgaming.co.uk > 09/02/2026 > moon-studios-delays-no-rest-for-the-wicked-launch-to-march-2027

Moon Studios Delays No Rest for the Wicked Launch to March 2027

1+ week, 4+ day ago   (329+ words) powerupgaming.co.uk Moon Studios Delays No Rest for the Wicked Launch to March 2027 In a video update posted to the game’s official YouTube channel, Moon Studios announced that the 1.0 release of No Rest for the Wicked has been pushed…...