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News

OpenCritic
opencritic.com > news > 36708 > halo-meets-battlefield-in-new-fps-thats-blowing-up-steam-right-now

Halo Meets Battlefield In New FPS That's Blowing Up Steam Right Now

2+ day, 3+ hour ago   (213+ words) opencritic.com Halo and Battlefield are colliding in a new FPS game that is currently blowing up in popularity on Steam, and if you’re a fan of either of the games or the genre itself, be sure to check…...

GamersHeroes
gamersheroes.com > gaming-news > chaotic-co-op-title-dumb-ways-to-build-now-available

Chaotic Co-Op Title Dumb Ways to Build Now Available

2+ day, 14+ hour ago   (328+ words) Featuring frantic four player co-op action, PlaySide Studios’ Dumb Ways to Build is now available for PC and consoles. The latest entry in the long-running Dumb Ways to Die franchise, Dumb Ways to Build lives up to its title by…...

PC Gamer
pcgamer.com > games > fps > the-next-game-by-the-creators-of-steins-gate-is-an-entirely-vibe-coded-fps-slopfest

The next game by the creators of Steins;Gate is an entirely vibe-coded FPS slopfest

3+ day, 2+ hour ago   (280+ words) Earn badges by reading articles, leaving comments, and taking quizzes. Show off your website-using chops! Save on your next hardware purchase Finding the best discounts on PC gaming hardware has never been more important. Check out our handpicked hardware deals....

GameDev.net
gamedev.net > news > inside-steams-growth-strategy-clip-r5598

Inside Steam's Growth Strategy clip - GameDev News

4+ day, 9+ hour ago   (358+ words) This is video content from GDC Festival of Gaming. The summary highlights key points - watch the full video for complete context. PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month. Steam…...

Time Extension
timeextension.com > news > 2026 > 09 > i-was-determined-to-breathe-as-much-life-into-the-population-of-britannia-as-possible-the-ultima-vii-team-on-making-the-epic-rpg

"I Was Determined To Breathe As Much Life Into The Population Of Britannia As Possible" - The Ultima VII Team On Making The Epic RPG

4+ day, 15+ hour ago   (508+ words) "With Ultima VII, I was ready to reintroduce actual malevolent Evil" Ultima VII is one of my favourite video games of all time. I vividly remember playing it on my family's brand-new 486DX PC, and after making the leap from 16-bit…...

PC Tech Magazine
pctechmag.com > 2026 > 09 > why-book-of-ras-game-design-has-lasted-for-two-decades

Why Book of Ra’s Game Design Has Lasted for Two Decades

4+ day, 16+ hour ago   (1125+ words) Most software from the mid-2000s now feels firmly tied to its era. Windows XP, for example, reached the end of extended support in April 2014, according to Microsoft’s official lifecycle record. Yet some game designs from the same period have survived much…...

Steam Deck HQ
steamdeckhq.com > news > for-honor-drops-linux-support

For Honor Dropping Support for Linux

5+ day, 11+ hour ago   (234+ words) Steam Deck HQ For Honor is Dropping Linux/Steam Deck Support on September 10th For Honor is joining the list of games that will no longer work on Linux due to adopting a new Anti-Cheat system from September 10th. Currently, the game…...

AUTOMATON WEST
automaton-media.com

"I wish you???d treat developers??? time and lives with a little more care." Japanese solo indie dev recounts being strung along for 16 months by publisher only to be refused a contract

5+ day, 15+ hour ago   (495+ words) Japanese solo developer Shigefusa Works, creator of Dungeon Overdose, talks about their recent experience with a domestic publisher. The post went viral on the Japanese side of X, earning sympathy from other indie and solo developers, many of whom shared…...

Tech Insider
tech-insider.org

Vanguard vs EAC vs BattlEye vs VAC: Anti-Cheat Compared

1+ week, 15+ hour ago   (1653+ words) This comparison breaks down how Vanguard, EAC, BattlEye, Ricochet, and VAC actually work under the hood, what each one demands from your hardware, how their ban systems differ, and which one carries the least security baggage for a given type…...

GamesIndustry.biz
gamesindustry.biz > peak-studio-aggro-crab-establishes-publishing-label-for-intense-stylised-games-with-an-attitude

Peak studio Aggro Crab establishes publishing label for "intense, stylised games with an attitude"

1+ week, 2+ day ago   (374+ words) Developer plans to sign one or two games each year from small teams that need up to $500,000 per project Aggro Crab, known for Peak and Another Crab's Treasure, has launched a publishing label to support "intense, stylised games with an…...